goblin_ambush
goblin_ambush
Goblins lying in wait behind the locked door.
Record
enemyEncounter "goblin_ambush" {
id = "goblin_ambush"
raceId = "goblin"
level = 2
maxHp = 30.0
evasiveness = 12.0
resistances = {
"piercing": 5.0
}
agility = 14.0
attackHitdie = {
"diceCount": 1,
"dieSize": 8
}
attackToHitPercent = 55.0
attackRelevantStat = 12.0
attackLuck = 4.0
attackDamageTypeId = "piercing"
lootTable = [
"worn_ring"
]
weaponExpGranted = 15.0
worldBossMinLevel = null
description = "Goblins lying in wait behind the locked door."
iconId = "goblin"
}