essence_type
Registers under Essence Types · source: modules/essence_type/v1
`is_inventory=True` makes this a real depletable item count (like Ammo) rather than a numeric pool — `amountRegen` never applies to an inventory-type EssenceType.
Example Usage
resource "ammo" {
source: modules/essence_type/v1
id: "ammo"
is_inventory: true
description: "Ranged's depletable pool for special tipped arrows."
}
Arguments Reference
The following arguments are supported:
-
id- (Required) The unique id this record is registered and referenced under — what a `.resource` file's own filename-independent identity is, and what any other content's foreign-key-style field (a dungeon node's `next`, a skill node's `parent_id`, and so on) points at. community -
is_inventory- (Optional) Defaults toFalse. community -
description- (Optional) Flavor text shown to players — pure display data with no effect on game mechanics. community